build-world
Build interactive 3D worlds with your AI agent and Thrixel assets.
4d-gaussian-splatting ist ein Open-Source-Projekt aus der Kategorie 3D-KI von fudan-zvg (fudan-zvg/4d-gaussian-splatting auf GitHub). Es hat 1.042 Sterne auf GitHub und 86 Forks, wird unter der Lizenz MIT veröffentlicht und wurde zuletzt am 31. Januar 2026 auf GitHub aktualisiert.
ICLR 2024] Live Photorealistic Dynamic Scene Representation and Rendering.
The README documents setup; start with the install section.
Pull the latest changes to stay current with fixes.
Decide what you want 4d-gaussian-splatting to do first — iCLR 2024] Live Photorealistic Dynamic Scene Representation and Render.
Change the config to match your workflow, then run it daily.
Readable code that is easy to modify.
Use it freely, even commercially.
Read and audit every line on GitHub.
Fork it and shape it to your needs.
Improved in the open by contributors.
Your data and setup stay yours.
Download the source and move into the project folder.
git clone https://github.com/fudan-zvg/4d-gaussian-splatting.git
cd 4d-gaussian-splattingInstall the Python dependencies from the project.
pip install -r requirements.txtLaunch with the project entry point — check the README for the exact command.
python main.py # see README for the exact entry pointYes. It is MIT licensed, so you can use it freely, including commercially, with attribution.
No. It is a self-run project — clone it and run it on your own machine. Some features may optionally call external APIs; check the README.
Yes, that is the point. The code is public, so you can run, modify, and host it yourself.
It is released under MIT. Read the LICENSE file in the repo for the exact terms.
Yes. It is MIT licensed, so you can use it freely, including commercially, with attribution.
Build interactive 3D worlds with your AI agent and Thrixel assets.
Agent skills connecting Claude to image gen — from free 3D to Cloudflare diffusion.
3D Gaussian Splatting viewer built on Three.js — mark, measure and render with preset LODs.
Nerfstudio — the plug-and-play studio for NeRFs and Gaussian splatting: turn photos of a real scene into explorable 3D, with a modular API and viewer, Apache-2.0
Vulkan viewer rendering 3D Gaussians via rasterization and raytracing.
[ECCV 2024] MVSGaussian: Quick Generalizable Gaussian Splatting Reconstruction
Die anderen Projekte der Kategorie 3D-KI mit den meisten Sternen im LibreAI-Katalog — die realistische Auswahl, falls 4d-gaussian-splatting nicht das Richtige ist.
Control Blender with natural language: an MCP plugin that lets any LLM model, light and animate in 3D
Pascal Editor: an open-source 3D architectural editor with MCP tools for humans and AI agents
Give your AI agent CAD superpowers - generate real STEP/STL models from text
Turn a reference image into a procedural, animation-ready Three.js model - as code
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Verwandte Projekte der Kategorie 3D-KI im Katalog, die 4d-gaussian-splatting bei den Sternen am nächsten stehen — zum Weiterstöbern auf beiden Seiten.
A 3DGS framework with derived algorithms and a web viewer.
MAC (Multi-Agent CAD): A decoupled multi-agent framework for text-to-CAD generation via constrained test-time compute
CVPR 2026 Highlight, the CVPR Compute Gold Star] Offical code designed for "FastGS.
Fast mesh-to-3D-Gaussian-Splat conversion from EA research.
Feed-forward 3D from images: Gaussian splatting meets depth.
File format designed for 3D Gaussian splats.
Kostenlos und offen — hol dir den Quellcode, gib dem Repository einen Stern und leg los.