TRELLIS
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
kashiki2 ist ein Open-Source-Projekt aus der Kategorie 3D-KI von mitoma (mitoma/kashiki2 auf GitHub). Es hat 375 Sterne auf GitHub und 7 Forks, wird unter der Lizenz MIT veröffentlicht und wurde zuletzt am 3. Oktober 2026 auf GitHub aktualisiert.
GPU-powered text editor that lets you edit writing in a 3D space.
Describe the object or scene — some tools also accept a photo.
The AI builds geometry, and often textures or materials too.
Rotate, fix proportions, and polish the result before export.
Save as GLB, OBJ, or another standard format for your pipeline.
Turns written descriptions into 3D geometry.
Reconstructs models from one or more photos where supported.
Generates materials and textures, not just bare meshes.
Saves to GLB, OBJ, and other formats your tools accept.
Outputs you can refine instead of black-box meshes.
Many workflows run on your own GPU with open models.
Download the source and move into the project folder.
git clone https://github.com/mitoma/kashiki2.git
cd kashiki2Every project documents its own setup; start with install requirements.
cat README.md | head -60Follow the project’s launch command — Docker, pip, npm, or a binary release.
# see README for the exact launch commandUse them in games, renders, AR, or 3D printing — exports are standard formats.
MIT licensed — you can use it commercially with attribution.
Yes for local generation — 3D models are heavy. Cloud options exist for lighter machines.
Good for prototyping, concepting, and stylized work; hero assets still need artist polish.
Last pushed 2026-10-03 with 7 forks. Check recent commits for momentum.
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Roblox Foundation Model for 3D Intelligence
Pascal Editor: an open-source 3D architectural editor with MCP tools for humans and AI agents
Turn text or a photo into a living 3D avatar with an LLM brain and wallet.
Text-to-3D that outputs editable parametric programs, not just meshes.
Die anderen Projekte der Kategorie 3D-KI mit den meisten Sternen im LibreAI-Katalog — die realistische Auswahl, falls kashiki2 nicht das Richtige ist.
Control Blender with natural language: an MCP plugin that lets any LLM model, light and animate in 3D
Pascal Editor: an open-source 3D architectural editor with MCP tools for humans and AI agents
Give your AI agent CAD superpowers - generate real STEP/STL models from text
Turn a reference image into a procedural, animation-ready Three.js model - as code
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Verwandte Projekte der Kategorie 3D-KI im Katalog, die kashiki2 bei den Sternen am nächsten stehen — zum Weiterstöbern auf beiden Seiten.
(ICCV 2025) GaussianOcc: Entirely Self-supervised and Efficient 3D Occupancy
AI-powered 3D suite on Blender: agent, moodboards, generation, painting.
The official code for HUGS: Human Gaussian Splats (CVPR 2024)
Recurrent Gaussian Splatting from an ECCV spotlight paper.
A daily-updated collection of arXiv papers on embodied AI: vision-language navigation
Text-to-3D that outputs editable parametric programs, not just meshes.
Kostenlos und offen — hol dir den Quellcode, gib dem Repository einen Stern und leg los.