LibreAI / Audio / audio.cpp
// audio · 0xShug0/audio.cpp

audio.cpp

audio.cpp ist ein Open-Source-Projekt aus der Kategorie Audio von 0xShug0 (0xShug0/audio.cpp auf GitHub). Es hat 3.384 Sterne auf GitHub und 390 Forks, wird unter der Lizenz NOASSERTION veröffentlicht und wurde zuletzt am 8. Oktober 2026 auf GitHub aktualisiert.

A pure C++ ggml inference engine for audio models — TTS, STT, VAD, voice conversion and music.

★ 3,4 Tsd. Sterne⑂ 390 ForksNOASSERTIONaktualisiert Okt 2026
▦ Visual — das README dieses Projekts enthält keinen einbettbaren Screenshot,
darum hier ein Platzhalter. Die Anleitung unten ist trotzdem vollständig.
// projektdaten

Projektdaten

GitHub-Sterne
3.384
Forks
390
Lizenz
NOASSERTION
Zuletzt auf GitHub aktualisiert
8. Oktober 2026
Kategorie
Audio
Eintragstyp
Vollständige Installationsanleitung
// so funktioniert es

So funktioniert es

  1. Clarify your goal

    Decide the first concrete outcome you want from it, so you can pick the right example, template or mode instead of exploring everything at once.

  2. Get the project

    Clone the repository (or install the published package) and skim its README quick start for the requirements for your platform.

  3. Install and configure

    Run the documented install step and set any required configuration — such as provider keys, data sources or local services — before the first run.

  4. Run your first task

    Execute the smallest documented example end to end, confirm the output is what you expected, then adapt it to your real data or workflow.

// funktionen

Warum es so beliebt ist

All audio tasks in one engine

TTS, STT/ASR, VAD, voice conversion, music generation and speech-to-speech in a single native stack.

Many model families

A large supported-model catalogue (including Qwen3 TTS/ASR and ACE-Step lines) plus community models, in GGUF form.

Every major backend

CUDA, HIP/ROCm, Vulkan, Metal and CPU behind the same CLI and server.

Model manager

audiocpp_model_manager lists and installs models into a models directory.

Server and WebUI

Run audiocpp_server with a WebUI and management interface for shared/team use.

Audio utilities and pipelines

Built-in denoise, enhancement, resampling and STFT/ISTFT utilities, plus experimental JSON pipelines for multi-step workflows.

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// selbst ausführen

Führe es selbst aus

  1. Clone the repository

    Get the source so you can inspect, configure and run it locally.

    git clone https://github.com/0xShug0/audio.cpp.git
    cd audio.cpp
  2. Install via Homebrew

    On macOS/Linux, install the prebuilt package from the project's tap.

    brew tap 0xShug0/audio-cpp
    brew trust 0xShug0/audio-cpp
    brew install audio-cpp
  3. Install a model and serve it

    Download a model with the manager, then start the server with its WebUI.

    audiocpp_model_manager install qwen3_asr_0_6b_q8_0 --models-dir models
    audiocpp_server --ui --ui-management --backend cuda  # adjust backend to your hardware
// anwendungsfälle

Was du damit bauen kannst

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// häufige fragen

Häufige Fragen

Who maintains audio.cpp?

It is maintained by 0xShug0 on GitHub (0xShug0/audio.cpp), where the source, issues and releases live.

Is it free to use?

No clear licence was identified from the repo metadata or README, so check the repository's licence file before relying on it commercially.

Does it need a paid API key?

No API key at all — models run locally; you download open model weights (each keeping its own licence) with the model manager.

How does it compare to Python audio stacks built per-model (e.g. separate TTS/ASR repos)?

Compared with Python audio stacks built per-model (e.g. separate TTS/ASR repos), audio.cpp's distinguishing focus is: a pure C++ ggml inference engine for audio models — TTS, STT, VAD, voice conversion and music. Pick it when that focus matches your need; the alternative may suit you better if its broader or different scope is the priority.

How do I get started?

Clone https://github.com/0xShug0/audio.cpp (or install its published package), follow the README quick start to install and configure it, then run the smallest documented example — the Run section on this page mirrors those steps.

// weiter entdecken

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// alternativen

Alternativen im Bereich Audio

Die anderen Projekte der Kategorie Audio mit den meisten Sternen im LibreAI-Katalog — die realistische Auswahl, falls audio.cpp nicht das Richtige ist.

// mehr in audio

Mehr in Audio

Verwandte Projekte der Kategorie Audio im Katalog, die audio.cpp bei den Sternen am nächsten stehen — zum Weiterstöbern auf beiden Seiten.

Hol dir audio.cpp

Kostenlos und offen — hol dir den Quellcode, gib dem Repository einen Stern und leg los.