depthsplat
Feed-forward 3D from images: Gaussian splatting meets depth.
File format designed for 3D Gaussian splats.
spz is an open-source ai 3d project by nianticlabs (nianticlabs/spz on GitHub). It has 924 GitHub stars and 114 forks, is released under the MIT license, and was last updated on GitHub on 1 September 2026.
Decide what you want spz to do first โ file format designed for 3D Gaussian splats. About 10x smaller than th.
Change the config to match your workflow, then run it daily.
The README documents setup; start with the install section.
Pull the latest changes to stay current with fixes.
Working 3dgs support built in.
Working compression support built in.
Uses 3D Gaussian splat rendering.
Working splat support built in.
Native speed for heavy workloads.
Use it freely, even commercially.
Download the source and move into the project folder.
git clone https://github.com/nianticlabs/spz.git
cd spzConfigure and compile with CMake.
mkdir build && cd build
cmake ..
makeExecute the built binary.
./app # binary name may varyYes. It is MIT licensed, so you can use it freely, including commercially, with attribution.
No. It is a self-run project โ clone it and run it on your own machine. Some features may optionally call external APIs; check the README.
Yes, that is the point. The code is public, so you can run, modify, and host it yourself.
It is released under MIT. Read the LICENSE file in the repo for the exact terms.
The repo shows activity as of 2026-09-01. Check the commit history and open issues on GitHub to judge how active maintenance is right now.
Feed-forward 3D from images: Gaussian splatting meets depth.
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