openreality
Turn phone video into 3D scenes your AI agent can query.
Real-time 3D room reconstruction on Meta Quest 3.
QuestRoomScan is an open-source ai 3d project by genesisinteractive (genesisinteractive/QuestRoomScan on GitHub). It has 70 GitHub stars and 13 forks, is released under the NOASSERTION license, and was last updated on GitHub on 19 September 2026.
You need the headset with depth sensing.
Get the Unity/C# project.
Side-load it to the headset.
Walk around; watch the mesh build live.
Meshes build as you move.
Uses headset depth sensing.
Fast volumetric fusion.
Clean mesh extraction.
Real-world textures on meshes.
Splat-based capture support.
Download the source and enter the folder.
git clone https://github.com/genesisinteractive/QuestRoomScan.git
cd QuestRoomScanLoad the project in Unity with the XR packages.
# open the project folder in Unity HubDeploy to the headset per the README.
# Build & Run to Quest 3 from UnityReal-time 3D room reconstruction on Meta Quest 3, at genesisinteractive/QuestRoomScan.
A Meta Quest 3 with depth-sensing support.
GPU TSDF fusion plus Surface Nets meshing.
The code is on GitHub; no license is asserted, so check the repo.
Splat-related capture support is part of the project.
Turn phone video into 3D scenes your AI agent can query.
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