Hunyuan3D-1
Tencent Hunyuan3D-1.0: A Unified Framework for Text-to-3D and Image-to-3D Generation
Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels with Hunyuan3D World Model
HunyuanWorld-1.0 is an open-source ai 3d project by Tencent-Hunyuan (Tencent-Hunyuan/HunyuanWorld-1.0 on GitHub). It has 2,940 GitHub stars and 267 forks, is released under the Unknown license, and was last updated on GitHub on 15 April 2026.
Game engines and modelers for handcraft; AI tools for text-to-3D assets.
Mature installers and package managers on every platform.
Nodes, scripts, or prompts — each tool has strong community tutorials.
Standard formats (glTF, FBX, OBJ) move assets between tools.
True three-dimensional pipelines, not flat approximations.
Ship to desktop, mobile, web, and console targets.
Modern pipelines with PBR, GI, and post-processing.
Text-to-3D and image-to-3D for rapid prototyping.
Ship commercial games without revenue share.
Modify the engine itself — impossible with closed tools.
Download the source and move into the project folder.
git clone https://github.com/Tencent-Hunyuan/HunyuanWorld-1.0.git
cd HunyuanWorld-1.0Every project documents its own setup; start with install requirements.
cat README.md | head -60Follow the project's launch command — Docker, pip, npm, or a binary release.
# see README for the exact launch commandIt is an open-source project at Tencent-Hunyuan/HunyuanWorld-1.0 with 267 forks. Check the repo's contributors and recent commits to see how active maintenance is.
Licensed under Unknown — check the repo for commercial-use terms.
Visual scripting covers a lot; GDScript/Python is easy to pick up.
Godot has shipped commercial hits; for AAA-scale productions the big two still lead.
glTF is the lingua franca; FBX/OBJ import is universal.
Tencent Hunyuan3D-1.0: A Unified Framework for Text-to-3D and Image-to-3D Generation
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction (ICCV 2025)
Build interactive 3D worlds with your AI agent and Thrixel assets.
Run visionary locally: the world model carrier built on webgpu-powered gaussia.
Control Blender with natural language: an MCP plugin that lets any LLM model, light and animate in 3D
Nerfstudio — the plug-and-play studio for NeRFs and Gaussian splatting: turn photos of a real scene into explorable 3D, with a modular API and viewer, Apache-2.0
The most-starred other AI 3D projects in the LibreAI catalogue — the realistic shortlist if HunyuanWorld-1.0 is not the right fit.
Control Blender with natural language: an MCP plugin that lets any LLM model, light and animate in 3D
Pascal Editor: an open-source 3D architectural editor with MCP tools for humans and AI agents
Give your AI agent CAD superpowers - generate real STEP/STL models from text
Turn a reference image into a procedural, animation-ready Three.js model - as code
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Free and open — grab the source, star the repo, and start creating.