TRELLIS
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
InstructHumans é um projeto de IA 3D de código aberto de viridityzhu (viridityzhu/InstructHumans no GitHub). Tem 68 estrelas no GitHub e 4 forks, é publicado sob a licença Custom e foi atualizado pela última vez no GitHub em 28 de fevereiro de 2026.
IEEE research: edit animated 3D human textures with plain instructions.
Describe the object or scene — some tools also accept a photo.
The AI builds geometry, and often textures or materials too.
Rotate, fix proportions, and polish the result before export.
Save as GLB, OBJ, or another standard format for your pipeline.
Turns written descriptions into 3D geometry.
Reconstructs models from one or more photos where supported.
Generates materials and textures, not just bare meshes.
Saves to GLB, OBJ, and other formats your tools accept.
Outputs you can refine instead of black-box meshes.
Many workflows run on your own GPU with open models.
Download the source and move into the project folder.
git clone https://github.com/viridityzhu/InstructHumans.git
cd InstructHumansEvery project documents its own setup; start with install requirements.
cat README.md | head -60Follow the project’s launch command — Docker, pip, npm, or a binary release.
# see README for the exact launch commandUse them in games, renders, AR, or 3D printing — exports are standard formats.
It uses a custom license — read the LICENSE file in the repo before using it commercially.
Yes for local generation — 3D models are heavy. Cloud options exist for lighter machines.
Good for prototyping, concepting, and stylized work; hero assets still need artist polish.
Last pushed 2026-02-28 with 4 forks. Check recent commits for momentum.
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Roblox Foundation Model for 3D Intelligence
Self-hosted 3D AI studio: mesh gen, retopo, UVs, textures, auto-rigging.
GPU-powered text editor that lets you edit writing in a 3D space.
ICCV 2023 research: ground text descriptions to multiple 3D objects.
Os outros projetos de IA 3D com mais estrelas no catálogo do LibreAI — a lista realista de alternativas se InstructHumans não for o ideal para você.
Control Blender with natural language: an MCP plugin that lets any LLM model, light and animate in 3D
Pascal Editor: an open-source 3D architectural editor with MCP tools for humans and AI agents
Give your AI agent CAD superpowers - generate real STEP/STL models from text
Turn a reference image into a procedural, animation-ready Three.js model - as code
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Projetos de IA 3D próximos no catálogo, os mais próximos em estrelas de InstructHumans: continue explorando dos dois lados dele.
Real-time 3D room reconstruction on Meta Quest 3.
Declarative JSON runtime for Three.js — AI agents can author 3D worlds as data.
Self-hosted 3D AI studio: mesh gen, retopo, UVs, textures, auto-rigging.
AI-driven photogrammetry: control Metashape over MCP.
Efficient text-to-3D via block-wise diffusion — faster generation, less compute.
Text-to-CAD: generate NURBS models from plain language.
Grátis e aberto: pegue o código-fonte, dê uma estrela no repositório e comece a criar.